#ifndef _Daudio_h_
#define _Daudio_h_
#include"dsutil.h"
extern CSoundManager *dsound;
int Init_DirectSound(HWND);
CSound *LoadSound(LPWSTR filename);
void PlaySound(CSound *);
void LoopSound(CSound *);
void StopSound(CSound *);
void ReSet(CSound *);
#endif